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日期:2025-06-24
Get early access to the latest beta releases and previews of the Adobe Flash Platform runtimes. ... Adobe Flash Runtimes Adobe AIR and Adobe Flash Player are ubiquitous runtimes of Adobe Flash that enable developers ......
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日期:2025-06-19
About Adobe AIR: The Adobe AIR runtime enables developers to package the same code into native applications and games for Windows and Mac OS desktops as well as iOS and Android devices, reaching over a billion desktop systems and mobile app stores for ......
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日期:2025-06-24
Gain early access to developing Adobe technologies including preview and beta software, pre-release plug-ins, related samples, documentation, tutorials and more. ... Adobe AIR 14 beta (June 19, 2014) This update includes new iOS and Android features ......
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日期:2025-06-24
Using iOS 6 Social Networking features in AIR 3.5 with the GoViral Native Extension Alex Liebert (Dec 19, 2012) Enable iOS 6's built-in social networking and ......
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日期:2025-06-21
It uses partial blitting as the rendering technique. The TouchEvent class was extremely easy to implement; the game also uses the iPad accelerometer to control ......
Adobe AIR and Adobe Flash Player Team Blog | News, Commentary and Insights from the Flash Player and
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日期:2025-06-23
Adobe AIR technology has made it possible for developers around the world to create some of the best and most stunning mobile games available today. You can now use this versatile technology to promote your games to a much larger audience. The new Instant...
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日期:2025-06-26
Join Aaron Pedersen and James Polanco, the developers of WorkflowLab and Maque, as they discuss desktop development best practices, review common issues often missed by developers, and look at how the new Adobe AIR 3 features are making AIR for ......
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日期:2025-06-21
Adobe Integrated Runtime, also known as Adobe AIR, is a cross-platform run-time system developed by Adobe Systems for building desktop applications and mobile applications, programmed using Adobe Flash, ActionScript and optionally Apache Flex. The runtime...