OpenGL Programming/Modern OpenGL Tutorial Arcball - Wikibooks, open books for an open world

OpenGL Programming/Modern OpenGL Tutorial Arcball - Wikibooks, open books for an open world

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日期:2025-06-20
Convert the screen coordinates (in pixels) to camera coordinates (in [-1, 1]) Compute the vectors OP1 and OP2, the points at the surface of the ball that match our mouse click x and y coordinates are directly taken from the click in camera coordinates z c...看更多