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日期:2025-04-23
In this tutorial we're going to look at how to draw a stationary triangle using DirectX 9 and C++. We'll be building off of the concepts taught in the first tutorial (DirectX 9 C++ Graphics Tutorial 1: Getting Started). Most of the code will be the same s...
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日期:2025-04-27
Click here to go to the forum on this chapter! Warning: mysql_fetch_array() expects parameter 1 to be resource, boolean given in /home2/riemers/public_html/eng/Tutorials/DirectX/C++/Series1/tut1.php(9) : eval()'d code(35) : eval()'d code on line 303 This ...
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日期:2025-04-24
Learn XNA in the shortest possible time, from your first triangle to a first-person shooter and beyond! ... Account settings Posted by: Anonymous When: 07/05/2014 at 09:48:39 forced subtitle Posted by: Applefly When: 07/05/2014 at 06:00:48...
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日期:2025-04-28
Here's what they all are: BackBufferWidth and BackBufferHeight The width and height of the back buffer. In a full-screen application these must match a supported display mode. For this tutorial we will use a safe default of 640x480. BackBufferFormat...
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日期:2025-04-26
Curso de C++ completo aquí http://bit.ly/CFacilito Síguenos en Twitter: http://twitter.com/codigofacilito "Like" en Facebook: http://facebook.com/codigofacilito Suscríbete en YouTube para seguir al tanto con los video tutoriales: http://bit.ly/qHEewR ----...
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日期:2025-04-25
You can't find the sample files and the tutorial? After the default installation it created the following folder: C:\Program Files\Microsoft DirectX SDK (June 2008)\ From that folder you can go to the Samples folder. Then you can either go thr...
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日期:2025-04-28
Overloading For classes that have multiple member variables, printing each of the individual variables on the screen can get tiresome fast. For example, consider the following class: class Point { private: double m_dX, m_dY, m_dZ; public: Point(double dX=...
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日期:2025-04-28
setting up vc++ http://makeagame.tumblr.com ... This feature is not available right now. Please try again later....