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日期:2024-04-17
On April 11th, 2012, almost 6 years from the release of version 1.0, Sitni Sati announced availability of the FumeFX 3.0 for Autodesk's 3ds max platform. FumeFX 3.0 offers many innovations and artist-friendly improvements that provide unique control over ...
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日期:2024-04-22
Quick jump into using FumeFX for Maya! Creating basic fire and smoke and learning the fundamentals of creating fluid simulations in this tutorial! Please click… ... Awesome runthrough. Just got FumeFX for Maya at work, but I'm looking for an alternative t...
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日期:2024-04-24
Let's do this! I am ready to get jump head first into the most comprehensive introductory course online for FumeFX for Maya! I want to learn to create fire, smoke, explosions, and take my FX to the next level with the #1 fluids tool out there, the same to...
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日期:2024-04-23
In this tutorial I'll show you how I created this fireball with the help of 3ds Max and the FumeFX Plugin. | Difficulty: Intermediate; Length: Short; Tags: Visual Effects, 3D Studio Max, FumeFX, Adobe After Effects, 3D Animation, Fire Effects, Smoke Effec...
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日期:2024-04-18
CG software plugin center ... [ #3dsMax #Texturing ] The Lazy UVW editor is a way to procedurally create seamless textures without having to unwrap uvs. It accomplishes this by using multiple uvw channels to cover pinching, stretching, or seams of the bas...
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日期:2024-04-18
Toolfarm Downloads Log in to download free trials and demos of plug-ins and software, templates, project files and more. You must be logged in to download the Toolfarm Demos. Please Login or Register....
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日期:2024-04-17
CG software plugin center ... PolyFX is 3dsMax Script by Bodyul Vladislav for simple animation appearance disappearance of the object. And Bodyul Vladislav has announced that PolyFX v2.5 for 3dsMax is now available...
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日期:2024-04-20
Andrew Hazelden's Blog About Photography, Visual Effects, and Electronics ... Hi! I had a quick question about the domeAFL Stereo shader's center node. I came across a document that said in order to convert the stereo effect to a mono image, I should rend...