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      • www.siggraph.org
        Pioneers, Student, SIGGRAPH SIGGRAPH Introduces Students to the Wonder of Computing Photo Credit: ACM SIGGRAPH ACM SIGGRAPH's "Spend a Week at SIGGRAPH" program provides a limited number of high school students unrestricted access to the ...
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      • tw.news.search.yahoo.com
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    日期:2024-04-19
    #3D-printed robot called Jimmy on its way from Intel, can tweet and pour beers...and soft drinks as well :-) t.co/9BbqlLhXG6...
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    日期:2024-04-19
    Browse all programs and events, sort and filter by day and time, registration level, and focus. Then create your own schedule....
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    日期:2024-04-19
    SIGGRAPH (short for Special Interest Group on GRAPHics and Interactive Techniques) is the name of the annual conference on computer graphics (CG) convened by the ACM SIGGRAPH organization. The first SIGGRAPH conference was in 1974. The conference is atten...
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    日期:2024-04-25
    SIGGRAPH 2011, the world's premier conference on computer graphics and interactive techniques, welcomed 15,872 artists, research scientists, gaming experts and developers, filmmakers, students, and academics from 74 countries around the globe to Vancouver...
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    日期:2024-04-23
    For Presenters Equipment Insurance Representative Image Guidelines For Volunteers GraphicsNet International Resources Student Volunteers Future Conference Committees For Attendees Attendees Explore the wealth of information, resources, and events ......
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    日期:2024-04-21
    Please join us Thursday, May 22, 2014 as Vancouver ACM SIGGRAPH Unmasks the Secrets Behind “The Amazing Spider-Man 2″! Sony Pictures Imageworks created much of the visual effects for THE AMAZING SPIDER-MAN 2, the sequel to the 2012 blockbuster ......
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    日期:2024-04-19
    On Wednesday, April 3, 2013, at FIT's Great Reeves Hall, from 7:00PM to 9:00PM, NYC ACM SIGGRAPH presented our Eleventh Annual Industry Spotlight. This evening featured animation and post-production facilities from the NYC-metropolitan area. Over 250 ......
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    日期:2024-04-21
    Paper Collection / Resources Journal of Computer Graphics Techniques Point-based Graphics Papers Physics-Based Animation Resources (Maintained by Christopher Batty) Real-Time Rendering Resources (Maintained by Tomas Akenine-Möller, Eric Haines, and Naty H...