Kinect SDK C++ Tutorials - 3. Point Clouds

Kinect SDK C++ Tutorials - 3. Point Clouds

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日期:2025-04-27
OpenGL Display We're going to use array buffers to display our point cloud. What are array buffers? They let you replace a series of glBegin, glColor, glVertex, glEnd calls with a single function call. As a bonus, the array buffers are stored on the GPU s...看更多